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In contrast to the game, Idolo is set in 2167, five years prior to the events in the PS2 Zone of Enders. Although Earth has had colonies on Mars for quite a while, their earthly brethren have subjected the Martian citizens to oppression and even acts of terrorism. Determined to win their independence, the Martians have secretly been developing a counter measure known as an Orbital Frame, a mecha which can outmatch and outmaneuver the current line of mechas’ that are in production. This Orbital Frame, known as Idolo, has been put into the hands of Radium Levans, a Martian military mecha pilot. However, the scientists’ involved in this top secret project are unaware that their primary ore, Metatron (a mineral found on Jupiter’s moon of Europa) has adverse effects on Levans, which sends him into several psychotic episodes. Worse yet, the development team has a traitor in its midst and people waiting in the wings to get their hands on the one thing that could give Mars independence from Earth. Idolo isn’t just about mecha combat (unlike the game) and there’s quite a bit of story going on here with some extremely interesting and even relevant issues. There’s even some physics that were well thought out that I don’t recall ever being addressed in any other science fiction film, anime or otherwise. The producers took into consideration the difference in gravity between Mars and Earth, resulting in the Martians being weaker physically. This is addressed a few times through the OVA, and it was something that adds a whole new element into the story and even makes it a bit thought provoking. There are even some issues that are touched on that are similar to current world events. The one in particular is a brief flashback sequence dealing with Earth attempting to weaken the Martian spirit by the use of terrorist attacks. There are some similarities to 9/11 there, however it could be looked upon as a sort of prophetic vision since the anime was originally made a year ago. Also, the idea of the Martians being treated as second-class citizens is an interesting plot devise, and has definite shades of the Armitage OVA’s and films. One thing that is a definite benefit of Z.O.E is the fact that it’s produced by Sunrise Inc. If the name doesn’t ring an immediate bell, some of the other projects that the company has been responsible for might help job your memory a little. Cowboy Bebop, Gundam W, Outlaw Star, Gasaraki, and Escaflowne are just a few of the titles that the company has credited to its name since Sunrise came into being back in 1972. Bearing this in mind, the one thing that’s for certain is the Z.O.E definitely has all the potential of becoming yet another fan favorite in the companies growing, and quite lengthy list, of superb anime titles. The only thing that was a bit of a let down with Z.O.E, aside from the short length, is the use of computer animation. Although it’s scantly used, it still sticks out and although it’s not as poorly done as what was shown in Armitage: Dual Matrix, it still is somewhat of a minor eyesore. Thankfully however, the CG doesn’t detract terribly from the anime, and it’s so brief that it can easily be overlooked. -mike-
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